No rendering today...
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
New experiment...pathtracing seems to be a lot more demanding/heavy on the gpu than default.
Win7 x64::[email protected]::4GB::Asus GTX460 DirectCU::8800GT
Looks very good/realistic:) Nice texturework also. Just let it render longer.
Thanks 
Yeah, i would like to render it a bit longer, but it crashes a lot lately, 3 times in a row. This is a screengrab when it hanged without response.
Not giving up that easy thou...

Yeah, i would like to render it a bit longer, but it crashes a lot lately, 3 times in a row. This is a screengrab when it hanged without response.
Not giving up that easy thou...
Win7 x64::[email protected]::4GB::Asus GTX460 DirectCU::8800GT
great start.
you should use the supersampling trick.
render at 2x or 4x the resolution (turn off filtering), then downsize in photoshop or gimp with a good filter, like bicubic, to get perfect antialiasing.
Radiance
you should use the supersampling trick.
render at 2x or 4x the resolution (turn off filtering), then downsize in photoshop or gimp with a good filter, like bicubic, to get perfect antialiasing.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
it actually crashes after letting it rendering for x time ?NEX wrote:Thanks
Yeah, i would like to render it a bit longer, but it crashes a lot lately, 3 times in a row. This is a screengrab when it hanged without response.
Not giving up that easy thou...
that's not normal, maybe you GPU is getting too hot.
maybe try to use a tool like the free registration/download 'evga precision' to monitor it.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Thanks, to you too 
And that downsampling thingie is a bit tricky with a demo version
1080p minus interface, thats top. And of course, performance issues. I think, 720p is a limit for my card and this scene and pathtracing.
About crashing-
It hanged when i was changing some materials, not when it does work only. It's somewhat strange issue, becouse first time scene worked well, i've even rendered it for 1/2 hour without problems and performance was good actually. But when i tried that with updated scene, later (just tweaked some parts on textures), it started with crashes, and it worked a lot worse (i think, but maybe wrong there).
Yeah, i am using evga precision, mostly for overclocking and fan control, it never passed 70C. I just think that GPU didn't want to render any more today
We'll see tomorrow.
Edit- couldn't resist, so i gave it another try. Seems like program doesn't like when i pause the render, and then do some changes with materials...i avoided that and it went through fine. Of course this is just a wild guess.
Aliasing is an issue, definitely. Gonna try to get rid of it somehow. At lest with downscale from 1080p render, even if i have to borrow another 8800GT from my friend, lol.

And that downsampling thingie is a bit tricky with a demo version

About crashing-
It hanged when i was changing some materials, not when it does work only. It's somewhat strange issue, becouse first time scene worked well, i've even rendered it for 1/2 hour without problems and performance was good actually. But when i tried that with updated scene, later (just tweaked some parts on textures), it started with crashes, and it worked a lot worse (i think, but maybe wrong there).
Yeah, i am using evga precision, mostly for overclocking and fan control, it never passed 70C. I just think that GPU didn't want to render any more today

Edit- couldn't resist, so i gave it another try. Seems like program doesn't like when i pause the render, and then do some changes with materials...i avoided that and it went through fine. Of course this is just a wild guess.
Aliasing is an issue, definitely. Gonna try to get rid of it somehow. At lest with downscale from 1080p render, even if i have to borrow another 8800GT from my friend, lol.
Win7 x64::[email protected]::4GB::Asus GTX460 DirectCU::8800GT
AWESOME!!
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47