Why small emiters take to long to render?

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jp_vas
Licensed Customer
Posts: 60
Joined: Sun Oct 09, 2011 3:18 pm

i really really like this octane forum :)
there is always someone to help... thx.

i downloaded the last release candidate version (2.57) and the problem with the diferent size emiters is solved with the "sampling_rate" parameter.. :) :) :)

sampling_rate = 1 for big emiters
sampling_rate = 600 for small emiters (im not really sure about this value, i just used that number because the size diference of the emiters is 600x in area)
i think with this change the render time will lower a lot. i will render to see.
System: Windows 7 64 | GPU: GTX 580 1.5Gb | CPU: Intel Core i7 2.8 Ghz | RAM: 4GB
jp_vas
Licensed Customer
Posts: 60
Joined: Sun Oct 09, 2011 3:18 pm

Yes it works :) this image is 3 times less noisy than before with the 2.52 version of octane, i adjusted the "sampling_rate" parameter of the small emiters and thats it.
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1.jpg
System: Windows 7 64 | GPU: GTX 580 1.5Gb | CPU: Intel Core i7 2.8 Ghz | RAM: 4GB
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t_3
Posts: 2871
Joined: Tue Jul 05, 2011 5:37 pm

... and it looks very cool :)
glad it worked!
The obvious is that which is never seen until someone expresses it simply

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