yazjack wrote:Hi everyone, since it's my first time posting

I was trying to search for an answer in other threads, but I figured it's best to ask directly.
I'm trying to put together some semi-decent work station and I'm facing choice of GPU.
There are 2 choices matching my low budget, that would be dual GTX 560 Ti 2GB or single GTX 580 1.5 GB (eventually I could go for GTX 590 3GB, that would hurt a little tho).
My other question concerns Intel integrated graphics, there is such thing on my soon-to-be mobo (from what I read it's using CPU) and I was wondering if I can use it for display.
And last but not least, is there any way to tell how much vram do I need to render lets say scene with 1kk tris? Just so I know which GPU would better suit my needs.
hy yazjack
if you choose a sandybridge cpu, the on-chip graphics is pretty sufficient for a lot things (including aero and hd video), and even for some not-to-heavy opengl (~comparable to an amd hd5450). best of all is, it works flawlessly with cuda and octane (have it here), and you save notable amounts of vram, esp. important with 1/1.5g cards (under worst conditions, the os and other running software will decimate the available vram by 2-300mb...).
to compare gpus, the first pinned post in this forum might help
if you can get along with 1.5gb depends on a lot of things; 1mio tris are no problem (will use around 250mb), but if you use lots and large textures, it might get narrow. also the output size is to consider (a 10mpix image needs close to 200mb vram).
btw, i have a 590 i don't use any longer, but haven't found the time to put it on ebay - if you are interested, send me a pm.