Hi all,
When starting a render on my OS X machine with cuda versions 4.1.29 and 3.2.17, the app crashes instantly. This used to run fine, it's on a Macbook Pro (2010 model) with a GeForce GT 330M card. It happens regardless of the scene file.
This is what's written to the event log:
19/02/12 23:43:59 [0x0-0x4b24b2].org.refractivesoftware.octanerender[29527] Releasing cuda context on thread -1341116416
19/02/12 23:43:59 [0x0-0x4b24b2].org.refractivesoftware.octanerender[29527] Activating cuda context on thread -1337884672
19/02/12 23:43:59 [0x0-0x4b24b2].org.refractivesoftware.octanerender[29527] /Users/terrence/devwork/cuda32_demo/Octane_Project/src/renderer/rendertarget.cpp(758) : cudaSafeCall() Runtime API error : unspecified launch failure in prior launch.
Not sure what to try next... any hints?
Cheers
- Balt
Octane 1.024 beta 2.46 crashes on render on OS X
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Check the Nvidia driver version installed
Win 11 64GB | NVIDIA RTX3060 12GB
afaik for the fairly old demo version, you need to have the cuda toolkit 3.0 installed (maybe 3.1 not sure); any newer version might cause this...
„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
I purchased a license and now it works with v4 of the CUDA drivers. The next problem I had was that "no cuda devices" were found. Resolution (if on a 2010 Macbook Pro):
In the control panel, in energy saver, make sure "automatic graphics switching" is disabled! Otherwise it'll apparently switch off the internal nvidia graphics and use the onboard intel chip (hence no cuda device available!).
Cheers
- Balt
In the control panel, in energy saver, make sure "automatic graphics switching" is disabled! Otherwise it'll apparently switch off the internal nvidia graphics and use the onboard intel chip (hence no cuda device available!).
Cheers
- Balt
... glad you sorted it out & thanks for the hint with that "automatic graphics switching"balt wrote:I purchased a license and now it works with v4 of the CUDA drivers. The next problem I had was that "no cuda devices" were found. Resolution (if on a 2010 Macbook Pro):
In the control panel, in energy saver, make sure "automatic graphics switching" is disabled! Otherwise it'll apparently switch off the internal nvidia graphics and use the onboard intel chip (hence no cuda device available!).
Cheers
- Balt
„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400

