Question Regarding Price of Plugin

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Krisonrik
Licensed Customer
Posts: 157
Joined: Sun Mar 14, 2010 12:51 pm

For multiple software users for example who use Max and Blinder or Maya. Having to pay multiple times for built in Octane Plugin will drive the cost up very fast. Is there going to be any kind solution for a more friendly price point for users like that to be able to access all plugin versions with just have to pay once.
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Krisonrik wrote:For multiple software users for example who use Max and Blinder or Maya. Having to pay multiple times for built in Octane Plugin will drive the cost up very fast. Is there going to be any kind solution for a more friendly price point for users like that to be able to access all plugin versions with just have to pay once.
Sorry, but as not all plugins are developed by us,
and by other companies or licensed individuals, we cannot do this.
The 3rd party plugin developers will want to get they're payment for the plugin too...

Anyways, if you buy one octane beta license and 3 beta plugin licenses, you would have spent about 400 EUR,
that is still less than one vray license, even less than half !

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Krisonrik
Licensed Customer
Posts: 157
Joined: Sun Mar 14, 2010 12:51 pm

Ok, make sense. Well, how about some discount if you want to make it some sort of bundle? I mean after all, you guys have some power to call the shots, would benefit many of us I believe.
Dual Lindenhurst single core Xeon 3.6Ghz with Hyperthreads, 8GB DDR-2 ECC, Geforce GTX 260
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
Krisonrik
Licensed Customer
Posts: 157
Joined: Sun Mar 14, 2010 12:51 pm

Ok, make sense. Well, how about some discount if you want to make it some sort of bundle? I mean after all, you guys have some power to call the shots, would benefit many of us I believe.
Dual Lindenhurst single core Xeon 3.6Ghz with Hyperthreads, 8GB DDR-2 ECC, Geforce GTX 260
Dual Xeon 5680 3.2Ghz with Hyperthreads, 24GB DDR-3 ECC, Quadro 4800 & GTX 480
moth3r
Licensed Customer
Posts: 6
Joined: Thu Apr 08, 2010 9:46 pm
Contact:

I agree the costs of development are high but to charge the same amount of money just for the sake of better integration? Upon that there is no bundle - discount. Prior all that I have always believed Octane is different, from the rest and V-Ray especially. Maybe it sounds a bit naive but I was under impression that Octane is based on the one license per seat model. In this business model you should always decide against additional fees because all added functionality in the new native versions of Octane would kick off sales enough at least to justify additional costs. You are now just selling native plugins to the existing still trusty user base instead of attracting new ones. There are far too many enthusiasts who are willing to pay a hundred euros at top in comparison to the small user base of pros who can pay whatever it is required.
I have written this primarily as feedback. As a customer of your company I believe it would benefit to have more than one opinion in mind especially when new things and features are introduced on daily basis and policies are changing accordingly.

Best regards,
Ivan
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