Instructions> Press f11 (fullscreen in firefox and IE), and ctrl+scroll to adjust your browser and enjoy it for a minute. I did just that.
It's just a random object I found linked somewhere here in the forum. Basically played with the lights and some specularity and glossy, this after a few days of trying out the software, is pretty amazing. Purchased a gtx260 just for octane (and gaming)
I am truly astounded by the power of this rendering engine. (apart for the limitations in scene sizes and crashes / probably because of garbadged .obj files - but I can live with it)
If you could paste this kind of rendering engine on c4d, you could render the world, it would be as easy a child could do it, seriously I showed a 5 year old kid how to play with cinema4d, and he actualy learned how to put cubes, spheres and built in objects in the window, how to orbit, move objects, add maps, and render.. How is that different than what we are doing with this program.
This is a first time I placed a rendering somewhere and didn't feel any shame about it

And imagine this, it doesn't even support bump or any lights or loads of stuff others do, only hdr and illumination from the enviroment, the biggest advantage ( speed yes - c4d took 1 hour, and the fact you can really set up stuff real time - no more rendering and waiting for something to happen for a few minutes or and hour).
Q> how can one make plugin that transports c4d to octane render (the riptide plugin does a decent job of exporting with some errors but works sort of ok - used it for this one), I would like to do just that, (I didn't program anything seriously since university



EDIT: uploaded a try at a more realistic version, the best that I could to so far, don't like it really much, only used 1 texture, and that is for the floor, this was something under 10 minutes rendering without downsampling, I used the HDRI that came with the package, played with the camera response (that really gives a finishing touch to any render) and play with the exposure and fstop, I think now this is so easy a monkey could do it.. maybe even... to easy? The main bitch is to adjust the .obj file.. lots of crash/reload repetitions going on, but when you hit it right you know you will reproduce something interesting..