Nvidia Fermi Octane Competition (CLOSED)

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paq

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Last edited by paq on Wed Apr 28, 2010 12:14 am, edited 9 times in total.
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paq

Love your airplane ROUBAL 8-)
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radiance
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very very nice, great model and it looks very realistic :)

Radiance
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Sam
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Paq, very cool !
What about your robot you made in MoI 3D ?
Its an impressive model also !

A little bump on this truck and that will be perfect ;)
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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ROUBAL
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@Paq : Great image with your tractor ! And the ground looks very natural.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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paq

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Last edited by paq on Wed Apr 28, 2010 12:14 am, edited 1 time in total.
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Sam
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As for MoI model, I've got my hardrive full of models waiting to be octanized, just waiting some normal import fix you know :mrgreen:
Yeah :(
Can't wait to see them octanized :mrgreen:
http://Kuto.ch - Samuel Zeller - Freelance 3D Generalist and Graphic designer from Switzerland
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Proupin
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Nice environment paq, I don't get how you did that floor out of a map, oh well
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paq

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Last edited by paq on Wed Apr 28, 2010 12:14 am, edited 1 time in total.
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ROUBAL
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Great result with this displacement ! I like CrazyBump, it is very handy.

New images below, with attempts of different weather conditions and different moment of the day.

598890 triangles - Pathtracing for daylight and Directlighting on the darker images (bad weather).

The images are intentionnally dark to create the atmosphere. They look better watched with not too much ambient light in the room.

Rendering stopped at different times. Please look at the proof screens for the amount of samples per pixel.

I have to be very careful with the amount of RAM used, and so most parts of the geometry of the hangar and props are faked by textures applied on flat surfaces !

My previous images rendered with other render engines look flat now. If I have enough time to work on my Flying Circus project in the future, I'm definitely decided to use Octane for it !

You will find some short comments above the images ;) .
Attachments
Early morning at Green Rocks Field, in a cold spring day.
Early morning at Green Rocks Field, in a cold spring day.
Airplane&Hangar_05P.jpg
Checklist just before the first flight of the day. The mechanic will remove the chocks in few minutes.
Checklist just before the first flight of the day. The mechanic will remove the chocks in few minutes.
Airplane&Hangar_03P.jpg
End of a stormy day. Flight cancelled because of bad weather conditions.
End of a stormy day. Flight cancelled because of bad weather conditions.
Airplane&Hangar_06P.jpg
Airplane&Hangar_02.jpg
Airplane&Hangar_02P.jpg
Just before pulling the "Red Goose" in the hangar for the night.
Just before pulling the "Red Goose" in the hangar for the night.
Airplane&Hangar_04P.jpg
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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