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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
Last edited by gabrielefx on Thu Feb 09, 2012 6:45 pm, edited 3 times in total.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Wow ! Wonderful sets and renders !
I wonder how you can make so many scenes !
I wonder how you can make so many scenes !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.

How did you made the fur !??!? I'm going mad with that!
2600K @ 4.2 + GTX 480 1.5GB + 16GB DDR3
http://www.antoniobosi.com
http://www.antoniobosi.com
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
hair and fur (WSM)...then you have to convert it in mesherbombo wrote:
How did you made the fur !??!? I'm going mad with that!
if you want to maintain the position of the carpet under the fur deactivate temporarily the fur WSM because Octane for Max change its xy position (it's a bug)
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
thank you.ROUBAL wrote:Wow ! Wonderful sets and renders !
I wonder how you can make so many scenes !
these are old vray scenes that I'm converting and rendering with Octane to create a printable brochure and master Octane. All materials are created from scratch starting with the automatic conversion then tweaked a lot.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Maya can't convert fur primitives in poly 

2600K @ 4.2 + GTX 480 1.5GB + 16GB DDR3
http://www.antoniobosi.com
http://www.antoniobosi.com
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
yes I will share the candle Max mat lib
in the meanwhile I updated the renders
in the meanwhile I updated the renders
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
here the candle materialFamilyGuy wrote:Can you share the settings of candle material?
- Attachments
-
- octane_gabrielefx.zip
- (2.11 KiB) Downloaded 238 times
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Thanks gabrielefx for material. It's realy good but when I put it in to interior I get losts od noise (in open scene it's very fast). So have you got some trick or you just wait long hours until render was good?
Edit: I find a bug in my scene. One of material didn't like your wax
I delete it and now It's no noise. This Octane is one big mystery.
Edit: I find a bug in my scene. One of material didn't like your wax
