Mock-up - Canned Carrot

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marcio_max
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Posts: 132
Joined: Mon Dec 05, 2011 12:17 pm
Location: Aracatuba/SP/Brazil

Hello everybody!
This is my second post here on the forum.
In this work I used a clay render to simulate ambient occlusion. Yeah! Works!
I also made a render of IDs to help me in selecting the objects in Photoshop.
I render a z-depht channel to give DOF in the background photo.
Hope you enjoy.
Software used:
3ds Max 2012 | Octane Render 1.0b2.57 | Photoshop CS5

:D
Attachments
Cenoura_Conserva.jpg
| Windows 8 Pro x64 | Octane for 3ds Max/Standalone | i7 860 | 12GB RAM | 1x EVGA GTX 670 4GB / 2x EVGA GTX 670 2GB | Cooler Master HAF 932 |
Tugpsx
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Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
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Nice job
Win 11 64GB | NVIDIA RTX3060 12GB
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ROUBAL
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Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
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Nice and funny. Maybe some grainy texture and a bit of Bump on the carrot would add something. It is a bit too glossy imho.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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marcio_max
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Posts: 132
Joined: Mon Dec 05, 2011 12:17 pm
Location: Aracatuba/SP/Brazil

ROUBAL wrote:Nice and funny. Maybe some grainy texture and a bit of Bump on the carrot would add something. It is a bit too glossy imho.
Thank you Robal! I'm hard working in this details. :roll:
| Windows 8 Pro x64 | Octane for 3ds Max/Standalone | i7 860 | 12GB RAM | 1x EVGA GTX 670 4GB / 2x EVGA GTX 670 2GB | Cooler Master HAF 932 |
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