My shops low-poly vegetation with Octane Render

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mbetke
Licensed Customer
Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
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Marcio I totally can recommend it using two GTX580. Its just a better rendering or working if you have other stuff to do on the same workstation and some more time so the render is computed in the background.

Pullakk The movie is cool. Thanks for posting it. :) If you want the leaves thicker then you could just select the leave plane elements, duplicate and rotate them a bit. - Palms would be an option. I would need to do some research for textures and other stuff for tropical vegetation. But as next I will do a new Rock-Model collection.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Alain
Licensed Customer
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm

Your Low-Poly Trees are nice and very useful.

The first picture looks very nice and sunny. There is friendly positive mood in it.
But in the seconde rendering the grass looks mutch to dark and "flat".
I recommend you for publictiy to make pictures with mutch more friendly, sunny and positive colors (no so mutch dark tones ! else it looks like warscenes from 3d-shooter games or an apocalypsescene).
Make the Grass green and give it some reflection (specular) and some sss to make it looks fresh and juicy :-)

I hope I didn't offend you. I just wanna help you to improve things :-)

Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
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