Hi Refractive,
I found a bug on how the PMC kernel renders certain types of surfaces in low light condition.
This kitchen is illuminated by 8 photometric lights, then I placed a blackbody in the ceiling lamp above the table and one more light in the hood.
The kitchen doors are poly meshes.
If I use the PT this issue doesn't happen but isn't recommended to use ies lights with path tracing because the render will get a lot of noise, the only way is to render with the pmc kernel.
Take a look at this examples:
PMC issue
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- gabrielefx
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- Joined: Wed Sep 28, 2011 2:00 pm