pixelrush: the problem is very simple: as you export a blender scene with 2.61 version ( all builds ) & choosing 'export cameras', as aLeXXtoR says, instead of giving the right position of the camera, it place it at pos. 0 ( inside the 0,0,0 object ) whatever the export you do ( anim or not )...
to lionnel: i noticed a bug for D.O.F tracking objects with camera ( blender 2.60 and before of course as 2.61 export-camera doesn't work ).
It would be very nice to correct it too... ( for the 2.61 of course...
