change the scale in millimeters or merge the scene in another scene setting the scale in millimeters.MaTtY631990 wrote:I did another test scene between octane standalone version and octanefor3dsmax version. Simple box with teapot which both have diffuse materials. Pathtracing was used to render for 1000 samples. This sounds like a bug to me unless someone would mind trying the same setup and confirming this, so I know it is not problem with my hardware but an issue with the plugin.
octane standalone
octane3dsmax
Good bye noise.