3Dmax vs. -Device Memory Usage- vs. Standalone

A public forum for discussing and asking questions about the demo version of Octane Render.
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Post Reply
User avatar
danstriker
Licensed Customer
Posts: 45
Joined: Sat Sep 18, 2010 11:17 am
Location: Philippines
Contact:

in standalone it's stores in GPUmemory - how about 3Dmax? - soRy BadEnglish :lol:
Cinema4d R14 - VrayC4D - Octane Render - Maxwell Render - Indigo Render
abreukers
OctaneRender Team
Posts: 500
Joined: Thu Aug 18, 2011 12:28 am

danstriker wrote:in standalone it's stores in GPUmemory - how about 3Dmax? - soRy BadEnglish :lol:
you mean the plugin? it uses the same resources as the standalone would

cheers
i72630QM @ 2.00GHz | 6GB RAM | 2GB GeForce GT 540M | Win7 64bit
User avatar
danstriker
Licensed Customer
Posts: 45
Joined: Sat Sep 18, 2010 11:17 am
Location: Philippines
Contact:

oh sorry yep! the plugin - thks
Cinema4d R14 - VrayC4D - Octane Render - Maxwell Render - Indigo Render
Post Reply

Return to “Demo Version Questions & Discussion”