Batch render and Backburner work!!!...except for...

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

Hi guys,

I tested now the batch render with Octane for Max. It works perfectly! (standalone)

I did tests with two gpu workstations. The first one has 4 GTX580, the second one 2 GTX580

Regarding animations with Backburner Octane for Max uses only one gpu, impossible to assign al the gpus.

I noticed that if you select all gpus for rendering (in my case 4 gpus) and then you save the scene, re-opening it again only the 1st gpu will be selected.
If you save the scene having selected gpu 2nd+3rd+4th and then you open the scene again the selected gpus will be maintained active.

Striped rendering don't work because Octane doesn't support render of regions.

Test concluded.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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