Camera Clipping

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Elvissuperstar007
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is very necessary!! often come across small interior
fov-not good
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Last edited by Elvissuperstar007 on Mon Jan 16, 2012 2:29 pm, edited 1 time in total.
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platon11109
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That's right a very necessary thing. + + + +
My English is bad! Google translator to help me!

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ROUBAL
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+1. Yes, useful to see through walls in small rooms.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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gabrielefx
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ROUBAL wrote:+1. Yes, useful to see through walls in small rooms.
+1
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Sauger
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it´s very useful for sure, even if there is alternatives.
If could have a GPU memory ver of that Octane would dominate the World he he, I butthurt from removeing stuff when load old models done in MR.

Please let instances work as intended, I will be in Heaven.

It do help with minimalism, I managed to sneak in 3 trees he he.
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AndreaMannori
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+1
Andrea Mannori

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m.arc.in
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Perpendicular views for elevation, section renders with camera clipping would be great!
win7 64/core i7 920/32GB RAM/3x GTX 580 3GB 4x GTX 970 4GB/blender 2.79/Rhino 5,0/octane 3
win7 64/core i5-460M/8GB RAM/GTX 460M 1,5GB/blender 2.79/Rhino 5,0/octane 3 (ASUS G73JW)
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necko77
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+1
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Synthercat
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+1
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vladislav
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+1
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