
and, by the way, has anyone a resource or practical description how the dispersion coefficient B is to handle? have read in the wikipedia about dispersion but don't really know how to make use of it...
t_3 wrote:does anybody know, what unit or parameter the roughness value is in? beeing a physically correct rendereri expect something like RzDIN, Ra, Rtm?
and, by the way, has anyone a resource or practical description how the dispersion coefficient B is to handle? have read in the wikipedia about dispersion but don't really know how to make use of it...