and, by the way, has anyone a resource or practical description how the dispersion coefficient B is to handle? have read in the wikipedia about dispersion but don't really know how to make use of it...
roughness & dispersion_coefficient_B
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does anybody know what unit or parameter the roughness value is in? beeing a physically correct renderer
i expect something like RzDIN, Ra, Rtm?
and, by the way, has anyone a resource or practical description how the dispersion coefficient B is to handle? have read in the wikipedia about dispersion but don't really know how to make use of it...
and, by the way, has anyone a resource or practical description how the dispersion coefficient B is to handle? have read in the wikipedia about dispersion but don't really know how to make use of it...
„The obvious is that which is never seen until someone expresses it simply ‟
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1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
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so the silence leads to an answer like "no one"? 
well, meanwhile i have compiled a list of gemstones/minerals together with their ior and dispersion values:
http://dl.dropbox.com/u/10375307/IOR_Di ... Values.pdf
have fun with these (and make them gems glow)...
well, meanwhile i have compiled a list of gemstones/minerals together with their ior and dispersion values:
http://dl.dropbox.com/u/10375307/IOR_Di ... Values.pdf
have fun with these (and make them gems glow)...
„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
- gabrielefx

- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
t_3 wrote:does anybody know, what unit or parameter the roughness value is in? beeing a physically correct rendereri expect something like RzDIN, Ra, Rtm?
and, by the way, has anyone a resource or practical description how the dispersion coefficient B is to handle? have read in the wikipedia about dispersion but don't really know how to make use of it...
dispersion in many rendering softwares is called Abbe...If I remember well...
would be nice if Octane have the possibility to load ior files like Maxwell.
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