Sorry - scaling issue. My bad. Got it working.
The only thing - and I'm sure it's something I'm doing is : More fireflies than in the standalone. The scene is not exactly the same - are reflective materials worse for this effect? Any other pointers?
Thanks
James
OctaneRender® for 3ds max® v1.0 beta 2.56 [OBSOLETED]
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Не понял вопроса...Elvissuperstar007 wrote:вопрос к Karba, извиняюсь за русский, но я с англ туго! ) так проще донести мысль
Я заметил конвертер Vray , было-бы замечательно! если он помимо перевода в стандарт ... переводил в реальный шейдер октана но с настройками Vray ,...цены бы ему не было. Мы все привыкли к библиотекам шейдеров к вирейке, жалко их не использовать ..а точнее выбросить в муссор )
Конвертор и так переводит в реальный шейдер октана. Проблема может быть еще в том, что нет однозначной конвертации со 100% сходством без ущерба скорости рендера. По этому конвертор переводит по достаточно упрощенной схеме с возможностью довести потом руками.
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
HAAAAAARGH!!!!
IMPOSSIBLE TO LOAD IES FILES.....

IMPOSSIBLE TO LOAD IES FILES.....








quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
CRASH!!!
if you try to render at 3000x2143 pixel and then you stop it pressing the "cancel" button, Max will crash.
Max 2012Sp2 Windows 7 64 24GB
at 1000x714....is ok
at 2000x1429....is ok
at 3000x2143...CRASH!!!
memory gpu1 2432MB (monitor connected)
memory gpu2 2003MB
memory gpu3 2003MB
memory gpu4 2003MB
4 GTX580 3GB each
Edit:
with one single gpu Max don't crash...I will test with 2 and 3 gpus...
if you try to render at 3000x2143 pixel and then you stop it pressing the "cancel" button, Max will crash.
Max 2012Sp2 Windows 7 64 24GB
at 1000x714....is ok
at 2000x1429....is ok
at 3000x2143...CRASH!!!
memory gpu1 2432MB (monitor connected)
memory gpu2 2003MB
memory gpu3 2003MB
memory gpu4 2003MB
4 GTX580 3GB each
Edit:
with one single gpu Max don't crash...I will test with 2 and 3 gpus...
Last edited by gabrielefx on Thu Dec 22, 2011 10:35 pm, edited 1 time in total.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
I will check it.gabrielefx wrote:CRASH!!!
if you try to render at 3000x2143 pixel and then you stop it pressing the "cancel" button, Max will crash.
Max 2012Sp2 Windows 7 64 24GB
at 1000x714....is ok
at 2000x1429....is ok
at 3000x2143...CRASH!!!
memory gpu1 2432MB (monitor connected)
memory gpu2 2003MB
memory gpu3 2003MB
memory gpu4 2003MB
4 GTX580 3GB each
With Octane standalone the same scene was renderized a 7000x5000 without problems
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
with one single gpu Max don't crash...I will check with 2 and 3 gpusKarba wrote:Probalby, I will add aditional light source object for ies.gabrielefx wrote:HAAAAAARGH!!!!
IMPOSSIBLE TO LOAD IES FILES.....
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quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
Test done:
Max crash at 3500x2500 when using 2 gpus
with one single gpu don't crash.
Max crash at 3500x2500 when using 2 gpus
with one single gpu don't crash.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- newmountain
- Posts: 29
- Joined: Wed Nov 30, 2011 3:49 am
I thought I read somewhere that you would beable to export an Octane Project File .ocs from 3dsmax, to open in the standalone? Cannot find an export or save option for ocs? Amazing Product. Great Job!