Nvidia Fermi Octane Competition (CLOSED)

A forum which hosts Octane Render Artwork Competitions
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Here's an entry by me.
As i'll be a judge i won't be selected as a winner, i'm just posting my contributions for fun.
final_front_small.png
final_rear_small.png
Radiance
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Phr0stByte
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Nice!
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enricocerica
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I can see some great images coming out, keep on posting !
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RayTracey
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radiance wrote:Here's an entry by me.
As i'll be a judge i won't be selected as a winner, i'm just posting my contributions for fun.
final_front_small.png
final_rear_small.png
Radiance
Wait a minute, I don't see a screenshot that proves it was made in Octane ;) Disqualified!
scaron
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radiance wrote:Here's an entry by me.
As i'll be a judge i won't be selected as a winner, i'm just posting my contributions for fun.
Radiance
Wow! *Picks up jaw off of the ground* :shock:

Did you render just the car and ground plane and then add in the grey background via post proccessing?
Win7 x64 | Intel i7 920 @ 2.67GHz | 12GB Ram| Geforce GTX 550Ti| CUDA 5.01
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Here's 2 more shots.

Radiance
Attachments
final_topleft_small.png
final_topback_small.png
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

scaron wrote:
radiance wrote:Here's an entry by me.
As i'll be a judge i won't be selected as a winner, i'm just posting my contributions for fun.
Radiance
Wow! *Picks up jaw off of the ground* :shock:

Did you render just the car and ground plane and then add in the grey background via post proccessing?
Here's the setup, i made a circular part of a sphere in a very dark grey glossy material.
Anyways, as said i'm already disqualified as i'll be in the judges panel so i can't win ;)

EDIT: forgot to say that this is a pure render, no postprocessing, just a tad of brightness added.
tt3.jpg
tt2.jpg
Radiance
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pedrofelipe
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in a word, awsome!
scaron
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Joined: Mon Feb 22, 2010 8:43 pm

radiance wrote:
scaron wrote:
radiance wrote:Here's an entry by me.
As i'll be a judge i won't be selected as a winner, i'm just posting my contributions for fun.
Radiance
Wow! *Picks up jaw off of the ground* :shock:

Did you render just the car and ground plane and then add in the grey background via post proccessing?
Here's the setup, i made a circular part of a sphere in a very dark grey glossy material.
Anyways, as said i'm already disqualified as i'll be in the judges panel so i can't win ;)

Radiance
Hey thanks for the breakdown that was very, very helpful!
Win7 x64 | Intel i7 920 @ 2.67GHz | 12GB Ram| Geforce GTX 550Ti| CUDA 5.01
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

I'm going to write a little tutorial on how to get perfect antialiasing soon.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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