A public forum for discussing and asking questions about the demo version of Octane Render.
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hello
i failed to render scene made in C4d .
with the following message (Maximum number of 32bpp RGAB texture reached).
is it due to the number of textures or size ?
I believe it is a limitation of CUDA, there is a limit of a certain number of image textures... from memory i think its 64 image textures? and 32 grey scale images?
Convergen | Adelaide Australia
Windows 7 x64 | GTX 580 1.5GB | 12GB DDR3 | Core i7 920 @ 3.6ghz