Test:
7000x5000 A3 printable half reduced,PT, 8hours render, scene large 2,6Gb, PS retouch
3500x2500 A4 printable half reduced,PT, 4hours render, same scene, PS retouch
added crop
4 GTX580 3GB used
I need instances...
7000x5000
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
great renders...
can octane render online on some GPU farm...i think thats the future,inexpensive online rendering on some powerfull gpu farm
for sure it will be economic, cos i will not spent electricity + no need to invest in 3 powerfull expensive cards + renders will be finished in much less time
i heard that crackers allready use these online GPU farms for cracking passwords and other stuff
can you tell me how much electricity you spent when running on full capatices ?

can octane render online on some GPU farm...i think thats the future,inexpensive online rendering on some powerfull gpu farm
for sure it will be economic, cos i will not spent electricity + no need to invest in 3 powerfull expensive cards + renders will be finished in much less time

i heard that crackers allready use these online GPU farms for cracking passwords and other stuff

can you tell me how much electricity you spent when running on full capatices ?

ArchiCad, Blender, Moi3d
GTX 580 3GB
Win 7, 64 Bit
GTX 580 3GB
Win 7, 64 Bit
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
it depends if I have to render big stills or animations.necko77 wrote:great renders...
![]()
can octane render online on some GPU farm...i think thats the future,inexpensive online rendering on some powerfull gpu farm
for sure it will be economic, cos i will not spent electricity + no need to invest in 3 powerfull expensive cards + renders will be finished in much less time![]()
i heard that crackers allready use these online GPU farms for cracking passwords and other stuff
can you tell me how much electricity you spent when running on full capatices ?
For 2 months at full load (7 dual xeons) I pay 400-450,00€ about of power
I donno how many kw/h is the power consumption of my new quad gpu workstation.
I'm doing only tests because I'm waiting for the Max plugin.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- Diogo Moita
- Posts: 58
- Joined: Tue Jan 26, 2010 4:20 pm
- Location: Brazil
- Contact:
Great job, congratulations! But after this long render I still see some dust (noise+micro fireflies). Why didn´t you use the PMC kernel?
i7 930, 12Gb, 2x GTX470
http://www.3dm.com.br
http://www.3dm.com.br
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
yes I forgot to smooth many pieces because I used Deep Exploration to export the scene inside Octane.steveps3 wrote:Your table legs need smoothing.
The Max obj exporter always crashed.
I'll do new tests with pmc, but this method is 2x slower.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
only the ms/sec count is lower; in many situations pmc samples converge faster, means less noise after the same amount of time than with pt...gabrielefx wrote:yes I forgot to smooth many pieces because I used Deep Exploration to export the scene inside Octane.steveps3 wrote:Your table legs need smoothing.
The Max obj exporter always crashed.
I'll do new tests with pmc, but this method is 2x slower.
„The obvious is that which is never seen until someone expresses it simply ‟
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
1x i7 2600K @5.0 (Asrock Z77), 16GB, 2x Asus GTX Titan 6GB @1200/3100/6200
2x i7 2600K @4.5 (P8Z68 -V P), 12GB, 1x EVGA GTX 580 3GB @0900/2200/4400
These renderings are a good reminder that weekend is there and we need to leave our desks - even if it is only for a few hours.
Put more work in the lighting and texturing.
There chair modeling is very good.
Put more work in the lighting and texturing.
There chair modeling is very good.
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
yes, in fact it's a test. It's a scene I did with max+vray and straight converted in Octane. I dedicated 1 hour to change some textures, nothing more.Refracty wrote:These renderings are a good reminder that weekend is there and we need to leave our desks - even if it is only for a few hours.
Put more work in the lighting and texturing.
There chair modeling is very good.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
Playing with ies
the first image was rendered with PMC and Octane 2.52
3500x2500, 2,5 hours, 4 x GTX580, no photoshop
the second image was rendered with PT and Octane 2.55b2
7000x5000 half reduced (because the image is heavy to upload here), 8 hours, same hw, no photoshop
Statistics:
7 millions of triangles
2.075 GB occupied in the gpu ram
I wasn't able to renderize this scene with Arion 1.5.1 because the scene occupied 2,8GB (without textures and a lot of 3d book models)
Octane was able to load the scene with all books, 800Mb of obj file but not all textures were loaded (more of 400 materials). To bypass this limit every time I maintained pressed the return key to cancel the warning message (a filter would be appreciated)
Octane is a great software.
the first image was rendered with PMC and Octane 2.52
3500x2500, 2,5 hours, 4 x GTX580, no photoshop
the second image was rendered with PT and Octane 2.55b2
7000x5000 half reduced (because the image is heavy to upload here), 8 hours, same hw, no photoshop
Statistics:
7 millions of triangles
2.075 GB occupied in the gpu ram
I wasn't able to renderize this scene with Arion 1.5.1 because the scene occupied 2,8GB (without textures and a lot of 3d book models)
Octane was able to load the scene with all books, 800Mb of obj file but not all textures were loaded (more of 400 materials). To bypass this limit every time I maintained pressed the return key to cancel the warning message (a filter would be appreciated)
Octane is a great software.
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB