big and small emitters together with less noise

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bepeg4d
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dear friends, i was making some test with IES light as you can see here:
http://www.refractivesoftware.com/forum ... 33&t=10579
and i've found that, as expected, small emitters doesn't like the big ones, even cutting the big ones in small pieces doesn't reduce the big noise.
ies-or-04pt16-standard.png
i was already sure that the specular material with the new medium slot has a great potential as the kubo's fog and smoke experiments suggest, so i decided to try it as an emitter instead of the classic diffuse one and the surprise was great :)
specular emitter in PT
specular emitter in PT
even if the sample/pixel goes down at the half. the noise is immediately clear after few sample with both PT and PMC and it's possible to render the small lights source more efficently.
since the very beginning. i've found the inefficiency of octane in rendering small and big emitters together a big limitation but now seems that this big problem is gone ;)
specular emitter in PMC
specular emitter in PMC
the trick is to activate the sss in the medium node and activate also the emission one inside it, in my experiment i've set the scattering value to 1 and i've noticed that the transmission value has a great impact in the power of emission.
specular emitter grab
specular emitter grab
Here is the scene if someone whant to test it, simply switch from "specular emitter" to "classic emitter" for seeing the difference:
specular-emitter.zip
(234.4 KiB) Downloaded 212 times
and here is an example of big and small emitters together at 16000 samples, in the classic one the small ies light is full of noise, in the specular version the ies light is perfectly clear but there is some noise in the metal parts that could be easily solved with a downscaled double dimension render.
ciao beppe
standard emitters, pmc, 16000 sample
standard emitters, pmc, 16000 sample
specular emitters, pmc, 16000 sample
specular emitters, pmc, 16000 sample
P.S. it seems that activating the emission channel in the sss medium node of a diffuse material doesn't do the trick but i must test it a bit more :roll:
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steveps3
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Have you got those examples right? The one produced with the specular emitter actually has more noise. Which seems counter to the rest of your thread.
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bepeg4d
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there is noise in both but in different locations and in my opinion the specular one is more easy to clean but i must do more test, you could download the simple ocs one and test it yourself. probably is not perfect for all the situations but with a lot of tiny spotlights it seems the right choise :roll:
ciao beppe
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kubo
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hey bepeg4d, those tests are great!, it brings hope to being able to mix different size emitters without bother, thanks a lot!
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gabrielefx
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I don't understand...

I can't have one emitter 5x5 cm and one 200x200 cm together in the scene?

I noticed a normalize parameter in the blackbody node. It balances the illumination?
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roeland
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You can, but if the small emitter is much brighter than the large emitter, there will be a lot of noise in the light coming from this emitter.

We will probably address this problem in the next release.

--
Roeland
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tonycho
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Great Roeland. It will be great help for archviz :D
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bepeg4d
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@kubo: thanks for your support and for your inspiring tests :D
@roeland: very good news and thanks for looking into it ;)
ciao beppe
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FamilyGuy
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Nice trick. Thanks for sharing. I hope the Octane Team will quickly deal with this bug.

OK I find a minus in this trick. Opacity dosn't work.
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