...add some drama to the mixvagos21 wrote:actually this post has become quite entertaining like a tv series! you visit once a day and read all sides around the matter, all feelings - theories - ideas.

...add some drama to the mixvagos21 wrote:actually this post has become quite entertaining like a tv series! you visit once a day and read all sides around the matter, all feelings - theories - ideas.
Hey Lixai,lixai wrote:My personal problem right now with Refractive Software® is not the fact that it doesn't release the OctaneRender® for 3ds max®, i don't really care about it, i'm a Maya user. And also i don't see any point in buying other BETA software from Refractive Software®, if the didn't finish working on the first BETA OctaneRender® Standalone.
Right now they don't work on OctaneRender Standalone that i, and many many others have bought... they work on something i will probably never use.
So please... move faster with your new beta software, so you can finish your first beta software.
radiance wrote: The plugin is developed to accommodate our beta 2.6 branch with the new geometry system once 2.6 it's finished.
We are currently aiming to finish the 2.6 geometry framework and release it around the same time as the first beta program release of the plugin, so chances are big, that the first plugin version will have this new system.
If not, it will definitely follow shortly after in an update.
yah... ok, but all your work power si going right now to make the new plugin, not to finish standalone.Refracty wrote:Hey Lixai,lixai wrote:My personal problem right now with Refractive Software® is not the fact that it doesn't release the OctaneRender® for 3ds max®, i don't really care about it, i'm a Maya user. And also i don't see any point in buying other BETA software from Refractive Software®, if the didn't finish working on the first BETA OctaneRender® Standalone.
Right now they don't work on OctaneRender Standalone that i, and many many others have bought... they work on something i will probably never use.
So please... move faster with your new beta software, so you can finish your first beta software.
what are you talking about?
You should read posts carefully before you complain.
The max-plugin is developed along the 2.6 standalone.
radiance wrote: The plugin is developed to accommodate our beta 2.6 branch with the new geometry system once 2.6 it's finished.
We are currently aiming to finish the 2.6 geometry framework and release it around the same time as the first beta program release of the plugin, so chances are big, that the first plugin version will have this new system.
If not, it will definitely follow shortly after in an update.
how did you know that? in fact they need to extend octane for max (like implement instancing) and in terms of core functionality, there will be no difference between plugin versions and the standalone - so apart from the host integration, it is still just ongoing octanereder development; nothing else...lixai wrote:My personal problem right now with Refractive Software® is not the fact that it doesn't release the OctaneRender® for 3ds max®, i don't really care about it, i'm a Maya user. And also i don't see any point in buying other BETA software from Refractive Software®, if the didn't finish working on the first BETA OctaneRender® Standalone.
Right now they don't work on OctaneRender Standalone that i, and many many others have bought... they work on something i will probably never use.
So please... move faster with your new beta software, so you can finish your first beta software.
Can the standalone render hairs?Garrick wrote:will it render Max's hair also?