Two-point perspective?

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
adiarc
Licensed Customer
Posts: 63
Joined: Thu Mar 17, 2011 7:32 am

face wrote:I think it should be the lens shift option Octane has...

face
Where can I find that?
User avatar
roeland
OctaneRender Team
Posts: 1823
Joined: Wed Mar 09, 2011 10:09 pm

It is in the camera node.

You should put the camera on the desired height, and make it look horizontal (if you want you can manually enter the height in the Y inputs of the target and pos nodes). Then use the Y input of the lensShift node to make it look up or down.

--
Roeland
adiarc
Licensed Customer
Posts: 63
Joined: Thu Mar 17, 2011 7:32 am

roeland wrote:It is in the camera node.

You should put the camera on the desired height, and make it look horizontal (if you want you can manually enter the height in the Y inputs of the target and pos nodes). Then use the Y input of the lensShift node to make it look up or down.

--
Roeland
Thanks a lot! I managed to do it. ;)
Post Reply

Return to “General Discussion”