i searched the forum and i didnt find how to fix this. i hope octane team can check this out for future versions.
the problem is this that the max exporter does not export maps correctly to octane when using "Real-World map size" option... i will attach pictures of the rendered images in max and octane to compare, also i will attach the uvw map settings of the objects.
Well i can work without the "Real-World map size" option, but i think at least for Archviz its much easier and much faster to work with this option set to "on" also if this option is not implemented for export, i will have to change the scale manually for each object each time... and my material library that took a lot of time to make is not so usefull anymore

maybe i am missing something with the configurations... i hope someone can help with this.
thank you very much for your time.
JP