Keyframing materials properties ?

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ROUBAL
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Hi, I have a question about animating materials properties :

As the upcoming version will have emitting materials, I wonder it it will be possible to animate the color or the intensity of lights : in Blender it is made by using IPO curves, but I don't think that these curves will be exportable in Octane, so the ability of keyframing color and emitting values in Octane would be great ! ;)

Is this kind of feature on the list of future features ?
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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[gk]
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radiance
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Hi,

We will have custom parameters via an IPO curve from your host app in the beta 2.3 final,
and we are adding IPO curves to octane at a later time, not too distant in the future, i can't say when as there's more pressing things to implement ;)

Radiance
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ROUBAL
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Great news ! Thanks ! :)
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
mitjaprelovsek
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Hi,

It's been a while since the last reply, however, I am still curious how is it going in regards to animation of material properties. For example:
-animating lights (fading them in and out). I have only been able to find this http://www.refractivesoftware.com/forum ... =21&t=7590.
-animating other material properties during an animation, for example color, transparency etc.

You mentioned it would be released in 2.3 version, however the current one is 2.52 already.


Thanks and keep up the good work.

Mitja
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2 x GTX570
Intel(r) Core(TM) i5-2500 CPU @3.30GHz 3.30Ghz
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3ds Max 2012, Win 7
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