The only difference is that i subdivided(simple subdiv not Catmull-Clark) the mesh 3-4 more times.
As you see the difference in caustics is HUGE.The first image is made using Photonmapping with Yafaray (real quick and low quality) Just for reference. Also i used Catmull-Clark sudiv for the Yafaray reference so its just a little different.
Pool Caustics Test
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- telemmaite
- Posts: 77
- Joined: Tue Jun 01, 2010 7:50 am
- Location: Sofia,Bulgaria
- telemmaite
- Posts: 77
- Joined: Tue Jun 01, 2010 7:50 am
- Location: Sofia,Bulgaria
I used the sculpt brush not a noise texture for displacement. But this is irrelevant the key is that the tessellation is 3-4x degrees higher. I did not save the scene...i would post it otherwise but i can recreate it for you. The caustics are working more than nice but in such a close space when light sources can be located easily. Im currently trying larger scale pools not a tiny box. No luck so far though 

i5 2500K 4.7Ghz | Ram 4GB 1600mhz Kingston | Palit GTX 470 | Win7 64x | Octane with Blender 2.59
- telemmaite
- Posts: 77
- Joined: Tue Jun 01, 2010 7:50 am
- Location: Sofia,Bulgaria
Just a heads up that is possible and available with other renders -> Unbiased sun-pool caustics.
http://www.thearender.com/cms/index.php ... ur/38.html
http://www.thearender.com/cms/index.php ... ur/38.html
i5 2500K 4.7Ghz | Ram 4GB 1600mhz Kingston | Palit GTX 470 | Win7 64x | Octane with Blender 2.59