Hi Holocube,
Continu not working.
I have installed the 2 plugin normaly with the add plugin command.
1. Load object
2. prepare scene. Sometimes crash, sometime nothing, no message, nothing.
3. When he gives me no message, I have tryed to go to the modeler, but he makes a " 2904 error"
Any news about an update for the exporter ?..
Moderator: juanjgon
could you try the attached, make sure you remove the old plugins from plugin list before adding
- Attachments
-
- test.zip
- (9.06 KiB) Downloaded 325 times
GTX260 Seven 64bit
I'm Superfrog
I'm Superfrog
I
shall i delete the octane.p from plugin directory or leave it ?
If it leaves, what is the correct version ? (0.3 or 0.4 ?) ?
Idem for the launchoctane.lsc ( delete or leave ?)
Actually, with this 2 deleted, it makes an error message: can find 'lw.tga' and fail to launch ...
Please would it be possible to prepare an easier ( clearer) installation process because i've a lot of work actually ...
Thank you
shall i delete the octane.p from plugin directory or leave it ?
If it leaves, what is the correct version ? (0.3 or 0.4 ?) ?
Idem for the launchoctane.lsc ( delete or leave ?)
Actually, with this 2 deleted, it makes an error message: can find 'lw.tga' and fail to launch ...
Please would it be possible to prepare an easier ( clearer) installation process because i've a lot of work actually ...
Thank you
I vipvip,
You must delete all the plugins then install the new.
Holocube, I have the same error that vipvip.
When I try to start plugin in layout, I have a window that tell me to "locate script component 'lw.tga' "
You must delete all the plugins then install the new.
Holocube, I have the same error that vipvip.
When I try to start plugin in layout, I have a window that tell me to "locate script component 'lw.tga' "
ah dammit, forgot the tga..
anyway try this
anyway try this
- Attachments
-
- test.zip
- (9.06 KiB) Downloaded 326 times
GTX260 Seven 64bit
I'm Superfrog
I'm Superfrog
Hi Holocube,
I have tested and know the plugin export but I think we have a problem with normals.
And here is my workflow :
1) open layout and modeler
2) load the scene in layout
3) Go in exporter in master plugin
4) press "Prepare Current Frame"
5) Go in modeler
6) Run "OctaneConvertToObject"
7) Back to layout
8) Press Render
Is this ok?
I think there is only an error with normals information and then we are ok.
Thank you.
Here is the result.
I have tested and know the plugin export but I think we have a problem with normals.
And here is my workflow :
1) open layout and modeler
2) load the scene in layout
3) Go in exporter in master plugin
4) press "Prepare Current Frame"
5) Go in modeler
6) Run "OctaneConvertToObject"
7) Back to layout
8) Press Render
Is this ok?
I think there is only an error with normals information and then we are ok.
Thank you.
Here is the result.