Face, what do you think of this...
http://www.octanepowertools.com/
Can we use that with the XSI plugin? Looks interesting.
Octane power tools???
I would ask hmk http://www.refractivesoftware.com/forum ... ile&u=1512
Sorry, but i have no time because i must install my new system
face
Sorry, but i have no time because i must install my new system

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
I got the light version and working from max.
I only use max2octane to boot up the initial looks and shaders, however you dont need the exporters tecnically for it to work.
Its good and works very well, spitting out animation on a shopping center these days in a breeze.
I only use max2octane to boot up the initial looks and shaders, however you dont need the exporters tecnically for it to work.
Its good and works very well, spitting out animation on a shopping center these days in a breeze.
Amiga 1000 with 2mb memory card
ok pleeeeease tell me whats going on.... some guy ..... made exporting only once per animation.... which is totally cool....
but can You tell me... if octane itself will have an option with only one export per animation instead every frame or not??
because if not.... Im willing to buy this plugin even if someone here would want to ban me.....
ITS A LIFESAVER as far as I can see... please someone can tell more about it?? I mean the situation between this guy and refractive team.....
but can You tell me... if octane itself will have an option with only one export per animation instead every frame or not??
because if not.... Im willing to buy this plugin even if someone here would want to ban me.....
ITS A LIFESAVER as far as I can see... please someone can tell more about it?? I mean the situation between this guy and refractive team.....
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
You mean only one import i think?mlody47 wrote:ok pleeeeease tell me whats going on.... some guy ..... made exporting only once per animation.... which is totally cool....
but can You tell me... if octane itself will have an option with only one export per animation instead every frame or not??
because if not.... Im willing to buy this plugin even if someone here would want to ban me.....
ITS A LIFESAVER as far as I can see... please someone can tell more about it?? I mean the situation between this guy and refractive team.....
Export isn´t Octane specific...
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
face wrote:You mean only one import i think?mlody47 wrote:ok pleeeeease tell me whats going on.... some guy ..... made exporting only once per animation.... which is totally cool....
but can You tell me... if octane itself will have an option with only one export per animation instead every frame or not??
because if not.... Im willing to buy this plugin even if someone here would want to ban me.....
ITS A LIFESAVER as far as I can see... please someone can tell more about it?? I mean the situation between this guy and refractive team.....
Export isn´t Octane specific...
face
Exactly... yes... ..sorry my bad
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
we´re talking about camera/sunlight animation only, right? ....in a static scene with no moving objects.
In that case purchasing the "Octane power tools" makes sence.
But when you need object animations, this won´t make you happy - as you still need to export the obj for each frame.
I suggest waiting for the the upcoming beta 2.6
Radiance said something of drastically reduced voxelization times in the new release, so let´s wait and see how fast it will become.
alternatively, with the collaborative plugin program available by now, it´s just a matter of time until developers implement octane to the core apps.
Something I´m incredibly excited about.
In that case purchasing the "Octane power tools" makes sence.
But when you need object animations, this won´t make you happy - as you still need to export the obj for each frame.
I suggest waiting for the the upcoming beta 2.6
Radiance said something of drastically reduced voxelization times in the new release, so let´s wait and see how fast it will become.
alternatively, with the collaborative plugin program available by now, it´s just a matter of time until developers implement octane to the core apps.
Something I´m incredibly excited about.
Win 7 x64 | GTX770 Phantom 2GB | Phenom II X6 3.2GHz | 16GB
Faster voxels means only one side of the issue is solved. The reexporting still needs to be executed regardless.
As for upcomming possible this and possible that, yes that is true. But no indication on when.
Melody get the plug it rocks, it costs nothing
As for upcomming possible this and possible that, yes that is true. But no indication on when.
Melody get the plug it rocks, it costs nothing
exactly[gk] wrote:Faster voxels means only one side of the issue is solved. The reexporting still needs to be executed regardless.
As for upcomming possible this and possible that, yes that is true. But no indication on when.
Melody get the plug it rocks, it costs nothing

still HUGE time&money saver

i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47