first of all sorry for my bad english
This is my first work with this software and i'm not really satisfied (even if octane is a wonderful software obviously) .
As you can see , theses pictures were rendered with Directlighting Kernel , too long with PMC or PT but before all , too many fireflies . I'v read that roughness value of material should not be lower than 40 .. but the value cannot be out the range of 0 and 1 . What 80 mean ? 0.80 or 0.080 ?
i didn't find a post where people let there most efficient preset for each kernel render .
this work is also a try in using livedb material . thanks for contributor .
of course my scene is bad, i'm a beginner and there is something wrong that i can't explain (except ugly materials but i didn't find a tutorial that really explain how to make material node .)
feel free to kill my work just explain why before
