hi there
is there any one out there who can tell me if octane works in any way with cinema 4d
i wanna buy the lisence ,but i have to know if it works with cinema materials.
i know there is a u-tube video from a italian guy that shows some workflow but
it is in italien
please help
thanks
Rico
exporting and importing C4D files
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- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
I'm not c4d user but believe that workflow is similar for every 3d app. It's best to apply simple materials in c4d, export scene in obj format, import it in octane and continue fine tuning materials. You can't import any complex materials from cinema inside octane.
Download demo and start exploring:). It's fun thing to do:).
Cheers,
n1k
Download demo and start exploring:). It's fun thing to do:).
Cheers,
n1k
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
thanks for reply
i have the demo version ,the material editing in octane seemt not to be very flex ,how can i tile texture and whats
about bump maps. whats the point anyway for a external render engine if i cant have the texture i want.with other render
engines like, final render ,or ,V-Ray for cinema4D, i can just export my scene and render,
with regards
Rico
i have the demo version ,the material editing in octane seemt not to be very flex ,how can i tile texture and whats
about bump maps. whats the point anyway for a external render engine if i cant have the texture i want.with other render
engines like, final render ,or ,V-Ray for cinema4D, i can just export my scene and render,
with regards
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
Hi,ribrahomedesign wrote:thanks for reply
i have the demo version ,the material editing in octane seemt not to be very flex ,how can i tile texture and whats
about bump maps. whats the point anyway for a external render engine if i cant have the texture i want.with other render
engines like, final render ,or ,V-Ray for cinema4D, i can just export my scene and render,
with regards
Rico
Just scale your UV map.
Assigning textures to geometry is currently the domain of the 3d modeling app,
we don't have controls for it in octane yet,
although the current recommended workflow is to assign textures in the 3d app.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
thanks again .
i will play away with it,because it is a fun software , but first of all i have to manage to get the materials ,even
the simple ones from c4d in to octane.
still if there is somebody out there who is able to tell me how ,that would be fantastic
thanks for all the help
Rico
i will play away with it,because it is a fun software , but first of all i have to manage to get the materials ,even
the simple ones from c4d in to octane.
still if there is somebody out there who is able to tell me how ,that would be fantastic
thanks for all the help
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
Hi
I`m using Cinema 4D and I have no problem exporting scenes out.
But you can`t use the internal exporter in Cinema because that one sucks, can`t understand why Maxon after all these years haven`t done anything to make it work.
I use Riptide obj. exporter witch can be downloaded from here http://skinprops.com/download.php don`t know if the free version find
under the 9.1 version works with Octane but the Pro version works fine and it has a 30 days trial period.
Watch the Cinema tutorial video, even if it is in italian and I didn`t understand a single word it shows the prosess very well using the Riptide software.
I`m using Cinema 4D and I have no problem exporting scenes out.
But you can`t use the internal exporter in Cinema because that one sucks, can`t understand why Maxon after all these years haven`t done anything to make it work.
I use Riptide obj. exporter witch can be downloaded from here http://skinprops.com/download.php don`t know if the free version find
under the 9.1 version works with Octane but the Pro version works fine and it has a 30 days trial period.
Watch the Cinema tutorial video, even if it is in italian and I didn`t understand a single word it shows the prosess very well using the Riptide software.
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
hi
thanks for your tip
are you yousing octane demo or the lisenced one ,because i do have riptide pro ,but still there are no
materials going in to octane demo
Rico
thanks for your tip
are you yousing octane demo or the lisenced one ,because i do have riptide pro ,but still there are no
materials going in to octane demo
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
Hey,ribrahomedesign wrote:hi
thanks for your tip
are you yousing octane demo or the lisenced one ,because i do have riptide pro ,but still there are no
materials going in to octane demo
Rico
The v0.81a demo is identical in terms of importing OBJ and MTL materials to the commercial version,
so you should be able to get your materials into octane using the riptide plugin as stated by Osher.
Unfortunately i can't give you help with this as i don't have cinema 4d / riptide myself.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Hi all,
My first post on this forum ! Really happy to discover the marvelous world of Octane !
I use too Cinema 4D 11 and Riptide (free version). It works fine for me but all my textures are located in the same directory. You should try to make a "Save project..." to collect all your textures in only one folder before exporting as .OBJ with the Riptide plug-in (located in your Plugins menu) in the same folder.
You should also avoid to have spaces caracters in the filenames of your textures and folders. Octane doesn't import texture correctly in this case. Probably a parsing problem of the .MTL file. I don't know...
Hope this will help you
My first post on this forum ! Really happy to discover the marvelous world of Octane !

I use too Cinema 4D 11 and Riptide (free version). It works fine for me but all my textures are located in the same directory. You should try to make a "Save project..." to collect all your textures in only one folder before exporting as .OBJ with the Riptide plug-in (located in your Plugins menu) in the same folder.
You should also avoid to have spaces caracters in the filenames of your textures and folders. Octane doesn't import texture correctly in this case. Probably a parsing problem of the .MTL file. I don't know...
Hope this will help you
Win10 64bits | 3x 980 + 2x 670 + 1060 | Cubix XPander + network | Core i7 3600 MHz | 32GB | 1300w PSU
Sorry for my bad english...
Sorry for my bad english...
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
hi
your are the best .i did exactly what you said and it works.
i thank you so much.
radiance can thank you too,because now i am going to buy that software
thanks a lot
Rico
your are the best .i did exactly what you said and it works.
i thank you so much.
radiance can thank you too,because now i am going to buy that software
thanks a lot
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.