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telemmaite
Licensed Customer
Posts: 77
Joined: Tue Jun 01, 2010 7:50 am
Location: Sofia,Bulgaria

1h 13min - 1823 samples on GTX 470 with PMC using portals.
Still tons of noise present even with ps de-noise and hotpixel removal. Im using Daylight system.
Am i missing something here. For unbiased render sure this is great result but it is already taking too much time and its far away from production ready quality :(
Is my only option investing in like 2x GTX590? :|
Attachments
z6.png
i5 2500K 4.7Ghz | Ram 4GB 1600mhz Kingston | Palit GTX 470 | Win7 64x | Octane with Blender 2.59
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roeland
OctaneRender Team
Posts: 1823
Joined: Wed Mar 09, 2011 10:09 pm

I could be the caustics from the sun shining on very specular materials. Slightly increasing the roughness of some materials will reduce the noise in that case.

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Roeland
User avatar (Default)
merid888

hi telemmaite roeland it's right, you should use in bump or normal values under 0.03 becouse that textures don't need much in case you put a high value the result will be with a lot of noise in all scene
i have 2 gtx470 v2 and my renders are so long time too, i think so is the graphic card i been upload a image you can check in gallery like interior room with my name merid888
telemmaite
Licensed Customer
Posts: 77
Joined: Tue Jun 01, 2010 7:50 am
Location: Sofia,Bulgaria

Thank you very much for your support and comments here is a little update.
Attachments
zxc.jpg
i5 2500K 4.7Ghz | Ram 4GB 1600mhz Kingston | Palit GTX 470 | Win7 64x | Octane with Blender 2.59
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