Small Living Room

Discuss or ask critique about your current works
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[gk]
Licensed Customer
Posts: 574
Joined: Sat Jan 16, 2010 12:48 pm
Location: Denmark

Find a better background image you dont stick right up to the window, Give it a TON of gamma. Your exposure is very bad at the moment.
Add more gamma to the global scene.
Fix the floor so it looks like a floor. add specular, bump maps. lower the reflections way down.
Side panels for all walls
add pictures and small model details
fix carpet shader
fix sofa shaders
fix table shaders
walls?

That is a start.
Amiga 1000 with 2mb memory card
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tonycho
Licensed Customer
Posts: 391
Joined: Mon Jun 07, 2010 3:03 am
Location: Surabaya - Indonesia
Contact:

Thanks [gk] :D
very detailed hahaha
time to fix it :lol:
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

the trick is only in Photoshop...

if you save in exr with tonemapping you can control well the exposure

in Max+Vray I use Reihnard color mapping, it avoids burned zones
Attachments
test two_bis.jpg
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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tonycho
Licensed Customer
Posts: 391
Joined: Mon Jun 07, 2010 3:03 am
Location: Surabaya - Indonesia
Contact:

Hey, Thanks Gabriele

You give me another tips :D
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
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merid888

how did you effect of the ies light ? loosk so good in my opinion, can you explain or upload an imagen about the ies to see the settings ?
regards
nice image i like it
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