Drinks bar

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MaTtY631990
Licensed Customer
Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

my own interpretation of a drinks bar. I did look at some references and originally the pillars and the bar base would be wood like and the stool seats were black. I decided it needed a nice contrast of materials like the pinkish/redish stool seats the illuminated room and the indoor lights. Also this was a test to have lots of glass in the scene and rendered with the pmc kernel.

note - the glass table looks quite strange.

Rendered with PMC. HDRI and blackbody emitters for lighting. Rendertime ranged from 2 to 3 hours. Last image was about 1 hour.

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steveps3
Licensed Customer
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

Someone has been having fun making all those bottles. Looks wonderful. Not sure about the pink seats, what type of bar is this?
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
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steveps3
Licensed Customer
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

2-3 hours, that is good going. What GPUs are you using?
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
MaTtY631990
Licensed Customer
Posts: 754
Joined: Thu Apr 08, 2010 8:38 pm

Suppose to be an a drinks bar and quite extended so lots of glass table and chairs.
I used a single GTX 470.
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