no mesh node

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Q-Games
Licensed Customer
Posts: 94
Joined: Wed Sep 07, 2011 8:56 am
Location: Japan
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Hi, I apologize if this problem has been posted before, but I can't find it on the forum.
I exported my scene from Maya, I did the material setup, but then I realize that I had to modify the UVs of one object in the scene. So I went back to Maya, changed the UVs, re-exported in Octane using the same project as before, and now when it loads I get this error:
Automation Error
Node "myscenename.obj" is no mesh node.


And if I click ok Octane just reload the last saved scene, ignoring my last changes in Maya. :?
Any suggestion? :cry:
Intel Core i7-2600 CPU @ 3.40GHz | RAM 16GB DDR3 | GeForce GTX 480 Core 405 MHz | Win7 64bit Jap
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face
Octane Plugin Developer
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Have you renamed something? Then undo it...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
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Q-Games
Licensed Customer
Posts: 94
Joined: Wed Sep 07, 2011 8:56 am
Location: Japan
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No, i didn't touch anything, I just changed the UVs of one single object.
Any other suggestion?
Intel Core i7-2600 CPU @ 3.40GHz | RAM 16GB DDR3 | GeForce GTX 480 Core 405 MHz | Win7 64bit Jap
Pancir
Licensed Customer
Posts: 38
Joined: Fri Sep 23, 2011 2:16 pm

name of mesh node = name of obj
GTX 480
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