I thought of doing a small street in Malasaña (one of the oldest Madrid Districts) that I love 'cause it reminds me so much of my hometown. So I pulled some pictures of that district, and found one street that suited me and mixed with other places from there. A few months back there was a street exposition of urban grafitties where famous artists where called to "enhance" the street experience, so the grafitties you see are actually there, just not all in the same spot

The textures I got them from cgtextures, and mixed it a lot between them to get that worn look. The places are all modeled by me from actual pictures of the whole district, just as the graffities. The props in the first right hand shop are from google's warehouse. Also some of the textures and props are from photos taken during my "main job" as an archi of some of the buildings I've worked on of the same style.
The street has been modeled in sketchup and the debris has been created in sculptris, then all mixed in max for some minor addons and texture tweaking.
There is still some things to go, my other main characther (besides the moon) is still to be done, and some textures need tweaking, and there are a few small props to be added to add a little more information about what happend.
The moon has been done in max following this nice tutorial http://cgcookie.com/max/2009/08/18/crea ... ng-planet/ and a moon texture (from my previous contest entry) for the outside and some turbulence for the rest and an emmitter for the cracks.
This are just some test shots to setup the materials, but I wanted to show you how it looked.