Today I was doing some experiment for a scene I have to create, which will be some sort of Island in the middle of the ocean. Now, the manual says clearly that it's very important for Octane to set the scale of the scene accordingly to the reality, so I set my Maya units to 1 unit = 1 meters, and my island measures about 400 meters.
But when I render the scene in Octane, I get this: As you can see, the shading is completely dirty, and full of crazy lines all over the surface.
I did some test, and if I scale down the object, to say, 10 meters, it renders out fine.
Am I missing something? I thought Octane could manage big scenes, so what am I doing wrong?
