OctaneRender® 1.0 beta2.52 >>> download here <<< [OBSOLETE]

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radiance
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softline wrote:Thank you refractive software!

I long for a day wnen you add transform node instead of lonely scale float for non-procedural textures. :roll:
Just switch the scale transform node to a full transform node and you can transform everything on a procedural...

Radiance
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mbetke
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So, whats next on your To-do List dear Refractive devs? :)
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Garrick
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Any thoughts on when sub surface scattering will be fully implemented and or displacement mapping will be supported.
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mikedoom
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Very exciting update.. Cheers for that one Marcus 8-)
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DanielKim3d
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Thanks, I'm downloading it now. :)
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matej
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Two issues:

1.) Mixing two normalmaps in Octane doesn't work

I have two normalmaps that I would like to mix inside Octane, but if I do it using a mix node, the result is wrongly shaded like the example cube on the right, instead it should look like the example cube on the left. The cube on the left was produced by mixing those two textures in GIMP (50%) - ie. the same thing that should happen inside Octane with the mix node - and saved as a separate texture. Test scene attached below. (note: if I texture-preview the mixing result on the material ball, it looks right as it should be, just when the result is applied to the normal slot, something goes wrong)
nmixing.jpg
2.) When you reconnect a material node to output inside a material macro (say I first had connected a diffuse mat.node, then reconnected a glossy node, all inside the macro) - it doesn't trigger re-rendering. This is really a small issue and can be solved by re-connecting the macro to the mesh.
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SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
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PeterCGS
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Octane doesnt seem to quit properly. Rendering animations in XSI previously has been working really well. But with 2.52 Octane randomly doesnt quit properly, and is idle in the task manager disabling to render a new frame, without going into the task manager and shut it down.
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
Mugga
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PeterCGS wrote:Octane doesnt seem to quit properly. Rendering animations in XSI previously has been working really well. But with 2.52 Octane randomly doesnt quit properly, and is idle in the task manager disabling to render a new frame, without going into the task manager and shut it down.
I experienced the same issue.
Intel i5 2500k@4,5 Ghz | Asus P8Z86-V Pro | 16GB DDR3-Ram | Nvidia 580GTX GDDR 3GB | Win7x64 | Softimage 2011 SP1 x64 | Octane 2.52 x64
fabiodamico
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Excuse me, can you help?

2:52 octane I'm not part of the render ..

What should I do?

thanks
PeterCGS
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PeterCGS wrote:Octane doesnt seem to quit properly. Rendering animations in XSI previously has been working really well. But with 2.52 Octane randomly doesnt quit properly, and is idle in the task manager disabling to render a new frame, without going into the task manager and shut it down.
After further testing... This happens only when both my 480GTX cards... Running in single mode works perfectly, so its something that locks up Octane in Dual GPU mode.
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB
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