Martini Glasses

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tmjtm2001
Licensed Customer
Posts: 30
Joined: Fri Jun 25, 2010 3:12 am

Octane 252 + Blender 2.59. Thank you for viewing!
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Martini_Glasses.jpg
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hey,

Is this with refraction or absorption (beta 2.52) ?
If not, try with absorption on the glass and liquid to give it colour,
it should be much more realistic.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
tmjtm2001
Licensed Customer
Posts: 30
Joined: Fri Jun 25, 2010 3:12 am

I do have a small amount of absorption for the glass .o11 and liquid intersects glass "liquid in glass" .0019 and liquid retention "top of liquid" .046. I'll add more absorption and post soon.
tmjtm2001
Licensed Customer
Posts: 30
Joined: Fri Jun 25, 2010 3:12 am

I played around with the absorptions, lighting and the camera settings.
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Martini_Glasses_2.jpg
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Thanks, very interesting.
The absortion strength is quite high though, but nonetheless the effect is much better in the colored liquids, they don't look like pieces of jell-o as in the first image,

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
tmjtm2001
Licensed Customer
Posts: 30
Joined: Fri Jun 25, 2010 3:12 am

Thank you. John Morris
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