Hi there.
just testing the directlight kernel ,with i think amazing result ,each image took less
then 1.30 min to render .
cheers
Rico
speedtest (interior )
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
it would be cool to see the difference in time and quality compared to the new diffuse indirect lighting option vs ambient occlusion in the direct lighting kernel... maybe next time try it ?
nice renders though,
radiance
nice renders though,
radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
I.30 mins is quite an achievement for the quality produced...I love the soft lighting..great work
3rdeye
3rdeye
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
these one are done with the new ambient occlusion preset.
diffuse is about half as fast, and a little bit faster then pathtracing
cheers
Rico
diffuse is about half as fast, and a little bit faster then pathtracing
cheers
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.