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merid888

buenas tardes, he hecho una prueba con el demo de octanerender y me ha quedado como se ve en la imagen
solo que no puedo guardar la scena porque es un demo
tiempo de render 4 minutos 45 segundos en pathtracing a 1000 x 900 y con 3000 maxdepth
saludos
Attachments
carro.jpg
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radiant
Licensed Customer
Posts: 699
Joined: Mon Apr 05, 2010 12:00 pm
Location: Adelaide, Australia
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i can see this becoming a great final piece.
try and experiment with different materials and surrounding environments
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
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merid888

hi radiant, thank you for your opinion, my english is bad, so apologize, well, just i'm waiting for paypal to get my first license and i'll test materials, like the lights, environments, etc
regards
but away, do you know how i can use the alpha channel ?
becouse i been tried and jus't i can't make a tree for example with diffuse image and opacity with the alpha channel the image looks transparent
thank you for you time
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radiant
Licensed Customer
Posts: 699
Joined: Mon Apr 05, 2010 12:00 pm
Location: Adelaide, Australia
Contact:

In the mesh preview kernel there is the option called alpha channel, check that and it will erase the background, leaving only the geometry :)
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
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merid888

i mean, how i can do to see a 3d tree done with image, like got3d, for example, in base a planes, so, i can't see in octanerender that's trees, just look like a blur image, not the tree
do you know how i can edit this option into octanerender ?
thank you
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