Future features

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Jaykay
Licensed Customer
Posts: 3
Joined: Wed Aug 03, 2011 12:32 am

Been playing with Octane now for a little while and although it is already a very cool renderer, I still miss a few features there.

I´m sure all of these have been addressed already by other users, but thought to bring them up anyway.

-hdri and sun together
-two hdri´s. One for environment, the other for reflection
-backplate
-matter shadow material
-object move/scale/rotate
-object visible to camera
-object visible to reflection/refraction
-region render
-render passes
-open exr floating point export
-object motion blur
-render manager
-displacement mapping
-fur/hair

I would imagine some of these are quite tough if not impossible to get to Octane due to the nature of path tracing or memory limitation.

When it comes to usability, could the parameters not reset themselves. For example I jump from blackbody to null emission and back to find out that blackbody parameters are reset to their default value. (2.49B)

Thanks
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gabrielefx
Licensed Customer
Posts: 1701
Joined: Wed Sep 28, 2011 2:00 pm

you are right!...:)
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
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