Having troubles panning and zooming...

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julianb
Licensed Customer
Posts: 119
Joined: Tue Mar 02, 2010 8:56 pm
Location: London
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Hi,

I am having a really annoying problem when in Octane- I can rotate around the scene which I have imported but when it comes to panning and zooming- it takes FOREVER to do so. I was following the video tutorial according to which right mouse click moves the scene around and clicking on the wheel zooms in and out. I just updated mu CUDA drivers on my GTX275 to the requested 190.38 version, restarted but still have the same problem. Is that normal for the DEMO version? Are there any keyboard keys to pan and zoom or any other alternative ways to do so?
The scene which I import has no cameras in it. I just finished pre-ordering my copy of the BETA version and I really hope that bug will be fixed there. Please any help will be greatly appreciated since I am stuck that way. I am running Windows XP Professional 64bit, SP2, AMD Phenom II 965, 4 GB RAM. Same problem I experience in both Octane8000 and Octane9000.

Thanks a lot for the help.
Julian.

EDIT: I just tried the Demo Scenes that came with the DEMO version and everything is fine- I can pan, zoom and rotate with NO speed problem. I am both happy and confused. Please, why is this happening?
Windows 7 64bit| Intel 3930K| 2x GTX 460 @700MHz 2048MB| 12GB RAM
havensole
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Posts: 463
Joined: Fri Jan 15, 2010 9:31 pm
Location: Rialto, CA USA
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It could be the size and location of your model relative to x,y,z = 0. I know some of my earlier scenes had issues with this too either being too big and just located in bad places. Try scaling it down in your host app and even moving it around, centering it at all zeros and see if that helps any.
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
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n1k
Posts: 401
Joined: Mon Jan 11, 2010 7:55 pm
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I belive that scale of your scene is too large in octane. Octane default units are meters, but you can change that, to units you modeled in, directly in octane. Just o to File->OBJ Mesh import preferences->Scale and set your units.

Cheers,
n1k
[email protected], 8gb RAM, Gainward GF 460 GTX 2048mb,Win7 64bit.

http://continuum3d.blogspot.com/
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julianb
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Joined: Tue Mar 02, 2010 8:56 pm
Location: London
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Yes!!! Thank you very much guys, it worked perfectly. I changed the scaling in Octane according to my 3DS Max scene and now I can pan/zoom with no problems.
Thank you and have a nice evening.
Windows 7 64bit| Intel 3930K| 2x GTX 460 @700MHz 2048MB| 12GB RAM
havensole
Licensed Customer
Posts: 463
Joined: Fri Jan 15, 2010 9:31 pm
Location: Rialto, CA USA
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Glad it worked. Good tip there n1k. I'll have to try that with my renders.
System 1: EVGA gtx470 1280Mb and MSI gtx470 1280 in Cubix Xpander for Octane, AMD 945, 4Gb Ram
All systems are at stock speeds and settings.
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

also,

when navigating a large model, hold left SHIFT and you will move 10x faster...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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