Hello,
I was making some texture tests, with the building of shaders from maps made with crazybump.
And when I arrived to put my normal map in the bump part of the material, then I saw these black zones coming and breaking it all!
I just put my normal in an image type node [...]
But I've seen some nicely normal bumped pictures made with octane, so I guess I'm doing something wrong? Do I?
Regards!
Black Bump!
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.