Animation problem

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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Ayertosco
Licensed Customer
Posts: 45
Joined: Fri Jun 18, 2010 7:26 am
Location: Varese, Italy

Hi, i have some problem exporting an animation to Octane. It's the first time i use the plugin for an animation.
The scene is simple, i just have a spline-based camera and some other basic stuff. But when i export to Octane it seems that scaling is wrong 'cause the object is really far away from the camera. The object is of correct scale in Cinema4d and i tried both export options, setting the units or using the model scale. Maybe it's a camera units problem in c4d?
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abstrax
OctaneRender Team
Posts: 5509
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Ayertosco wrote:Hi, i have some problem exporting an animation to Octane. It's the first time i use the plugin for an animation.
The scene is simple, i just have a spline-based camera and some other basic stuff. But when i export to Octane it seems that scaling is wrong 'cause the object is really far away from the camera. The object is of correct scale in Cinema4d and i tried both export options, setting the units or using the model scale. Maybe it's a camera units problem in c4d?
It sounds like a bug in the export plugin. Could you please send an example scene (the C4D scene with the geometry replaced by a cube) and send it to [email protected] ?

Thanks,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
beauphilippe
Licensed Customer
Posts: 24
Joined: Thu Aug 12, 2010 5:25 pm

i have a same probleme with c4d 10.5

Cordialement, philippe BEAU
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