Fluidity

A forum where development builds are posted for testing by the community.
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Post Reply
freshjr
Licensed Customer
Posts: 2
Joined: Wed Nov 17, 2010 4:30 pm

Since the 2.47 version, I have some trouble to turn around the model. It is not as fluid as before. Is it normal ?
Cheers,
User avatar
Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
Contact:

Maybee you mean the update time. This has increased (longer time) while increasing the performance.
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

There is no performens difference by rendering a scene in 2.47 and 2.49 in the test I did.

2.49 has a camera bug while the material picker is enabled. A workaround is to disable the material picker when moving the camera around in the scene. But there is still lag.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
freshjr
Licensed Customer
Posts: 2
Joined: Wed Nov 17, 2010 4:30 pm

Thanks for your help,
Cheers,
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

We're working on making the interactivity/response better during this week...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
p3taoctane
Licensed Customer
Posts: 1418
Joined: Mon Jan 25, 2010 12:53 am

I am having similar issues. Also I can not get material list by right clicking anymore?

Thanks
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
Post Reply

Return to “Development Build Releases”