The file called default.ocs, i made a copy and delete the file.
Octane start without problems.
My orginal file is 72 kb big, after save a simple mesh as default it rises 126 kb.
It is in the your homefolder/Refractive Software
Cheers, mib.
OctaneRender® 1.024 beta 2.48c TEST (lin/mac/win) [OBSOLETE]
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- mib2berlin
- Posts: 1194
- Joined: Wed Jan 27, 2010 7:18 pm
- Location: Germany
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
- grenzfrequence
- Posts: 39
- Joined: Sun Apr 24, 2011 4:16 pm
Unfortunately there is no default.ocs. I used the command "find -name *.ocs, but the ocs where only from blender produced, not from octane.
Strange: no default.ocs, "save as default" does not work, now octane is not able to start, no log file nor trace was produced from octane but in windows xp it works. Unfortunately i have only 4GB in xp, therefore i need octane in ubuntu 64bit. What could we do? Other linux users don't have this problem. Could it be the graphic card? (is described in my signature). But i don't think so.
Strange: no default.ocs, "save as default" does not work, now octane is not able to start, no log file nor trace was produced from octane but in windows xp it works. Unfortunately i have only 4GB in xp, therefore i need octane in ubuntu 64bit. What could we do? Other linux users don't have this problem. Could it be the graphic card? (is described in my signature). But i don't think so.
ubuntu 11.04, cuda 4.0, octane v1 2.48c, exporter from Lionel 1.1.0, blender 2.58, nvidia Geforce GTX 285, graphic driver 275.21
Try "updatedb" and then "locate default.ocs" to find the file.
I have the same Card and it works...
face
I have the same Card and it works...
face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
hi all this is a great release and a good job from the team.
but it seems this release is yet to address the multi gpus or am i missing something?
but it seems this release is yet to address the multi gpus or am i missing something?

gigabyte mobo, core2quad, 8gb ram, x2 pny gtx 580,
hp pavilion hdx series(desktop replacement) 4gb ram, gt 8800
win7 x64bit, octane 2.3 v5
hp pavilion hdx series(desktop replacement) 4gb ram, gt 8800
win7 x64bit, octane 2.3 v5
- grenzfrequence
- Posts: 39
- Joined: Sun Apr 24, 2011 4:16 pm
Hey, thanks. Now i found the defaults.ocs. Now i have symptoms as follows:
1. If i remove defaults.ocs and i start octane then the gui is ok. If i start octane from blender by using addon 1.10, then gui is again wrong.
2. If i select "save as default" then a defaults.ocs is created. I i close octane and start it again, then the gui is again wrong. If i delete again the defaults.ocs, then gui is ok after restart octane.
2. The cube is still wrong. I remember me that i made a test cube like this in the past. Therefore i removed all ocs, obj and mtl files to ensure, that octane don't take an old one. But the cube is still wrong. Where could be saved a wrong cube otherwise?
3. If you start octane from blender by using addon 1.10 and close it by closing the window and not by using file/exit, then a zombie process of octane is still there. This error is reproductive.
4. If i create a sphere or icosphere, then octane will crash.
5. If i create a plane, then octane will render it.
6. If i try to render the spaceship example, then the spaceships are not rendered. Octane renders only the plane where the spaceships should be on.
7. If i try to save a scene then i cannot enter the scene name: there is no field to enter the name. Therefore i have to select an existing ocs file to overwrite it. There is no other way to save the scene. Is that an known problem? Perhaps this could be a hint of the general problem.
At the moment i cannot find the golden thread of the problem. It works on xp therefore the graphic card should not be the problem.
Has somebody an idea or hint?
Greatings,
Stephan.
1. If i remove defaults.ocs and i start octane then the gui is ok. If i start octane from blender by using addon 1.10, then gui is again wrong.
2. If i select "save as default" then a defaults.ocs is created. I i close octane and start it again, then the gui is again wrong. If i delete again the defaults.ocs, then gui is ok after restart octane.
2. The cube is still wrong. I remember me that i made a test cube like this in the past. Therefore i removed all ocs, obj and mtl files to ensure, that octane don't take an old one. But the cube is still wrong. Where could be saved a wrong cube otherwise?
3. If you start octane from blender by using addon 1.10 and close it by closing the window and not by using file/exit, then a zombie process of octane is still there. This error is reproductive.
4. If i create a sphere or icosphere, then octane will crash.
5. If i create a plane, then octane will render it.
6. If i try to render the spaceship example, then the spaceships are not rendered. Octane renders only the plane where the spaceships should be on.
7. If i try to save a scene then i cannot enter the scene name: there is no field to enter the name. Therefore i have to select an existing ocs file to overwrite it. There is no other way to save the scene. Is that an known problem? Perhaps this could be a hint of the general problem.
At the moment i cannot find the golden thread of the problem. It works on xp therefore the graphic card should not be the problem.
Has somebody an idea or hint?
Greatings,
Stephan.
ubuntu 11.04, cuda 4.0, octane v1 2.48c, exporter from Lionel 1.1.0, blender 2.58, nvidia Geforce GTX 285, graphic driver 275.21
The last one is right, i think...
Face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Now I see the same max value (32) in pathtracing kernel too. Yesterday there was 1024.
Win 8.1 x64, i7-4930K 64GB, 2 x GTX-690
- Elvissuperstar007
- Posts: 2508
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
I also have this bug
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
- grenzfrequence
- Posts: 39
- Joined: Sun Apr 24, 2011 4:16 pm
Octane crashes after try to render a sphere. Gdb backtrace is as follows:
In the past i installed the intel compiler. Could it be that this has changed some libraries?
Greatings, Stephan.
In the past i installed the intel compiler. Could it be that this has changed some libraries?
Greatings, Stephan.
ubuntu 11.04, cuda 4.0, octane v1 2.48c, exporter from Lionel 1.1.0, blender 2.58, nvidia Geforce GTX 285, graphic driver 275.21