I've seen some interior scenes around. With only HDR lighting available, do you have any tips for rendering interiors with octane?
Thanks a lot
Tips for rendering Interiors?
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Leave windows/openings empty ... no efficient glass rendering currently, no portals, etc.
Crank up the exposure to capture what little light gets in there.
Crank up the exposure to capture what little light gets in there.

Win XP-64 & Ubuntu 9.10-64 | GeForce GTX 285 | Quad 4GHz | 8GB
- gpu-renderer
- Posts: 106
- Joined: Sat Jan 30, 2010 9:45 am
make sure your models are detailed, textures are huge and complex specular is used when needed.
Also make gloss/shine suitle
Thats it really
So far I have 1.2 million polys in my model awsome with an alpha version (only using 800mb of vram) ... great stuff..
more smoothing to crank up the polys me thinks..
Also make gloss/shine suitle
Thats it really
So far I have 1.2 million polys in my model awsome with an alpha version (only using 800mb of vram) ... great stuff..
more smoothing to crank up the polys me thinks..

i7 920 2.66ghz quad core, gtx 285, asus p6t, 6gb OCZ 1600mhz ram, Windows 7 64bit ultimate. Nvidia cuda Driver v3 Nvidia display drivers V193.13. Octane beta 2