Hi,
what do you think about?
Regards
Exhibitions Vinitaly
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- siriolsd666
- Posts: 58
- Joined: Sat Mar 05, 2011 1:13 am
- Location: Olbia, Sardinia, Italy
- Contact:
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
Very good render, what is the rendertime.
- siriolsd666
- Posts: 58
- Joined: Sat Mar 05, 2011 1:13 am
- Location: Olbia, Sardinia, Italy
- Contact:
20hours about.
You can see all the things above the image.
Thanks for the consideration.
You can see all the things above the image.
Thanks for the consideration.
AthlonII X2 6400+ 2.81GHz, 4Gb RAM, Gainward GF 460 GTX 2048Mb, Win7 64bit
- siriolsd666
- Posts: 58
- Joined: Sat Mar 05, 2011 1:13 am
- Location: Olbia, Sardinia, Italy
- Contact:
@gk
what do you mean, can you explain?
what do you mean, can you explain?
AthlonII X2 6400+ 2.81GHz, 4Gb RAM, Gainward GF 460 GTX 2048Mb, Win7 64bit
From a design standpoint, the typography work is sloppy. The floor is dull and so reflective there're no shadows to be seen. Work on a more traditional key, fill, rim ligthting setup, cause this hdri gives a flat lighting (thus the scanline result). The glass model is ugly! Do a more elegant model for the cup, look for references. And the wine shouldn't look like Tang. Do not show the hdri background (maybe some still life like drapery?), drop the hdri and/or use some real lights.
Basically, try to mimmick good wine ads you like (don't try to create from your head, always work from references). I think you've a good start, but must redo the cup, the lighting, the typography and materials, as well as the background
edit:
See? drapery bkg, one lightsource (this is one long square acting as light emitter in Octane) for the reflection and shadows, add a subtle rim light (which It's missing in this pic), a fill light, done. And this is how a wine cup could look like (it would never do that extra turn on the border like that). Notice how the tension of the liquid makes it 'ramp up' the wine cup.

Basically, try to mimmick good wine ads you like (don't try to create from your head, always work from references). I think you've a good start, but must redo the cup, the lighting, the typography and materials, as well as the background

edit:
See? drapery bkg, one lightsource (this is one long square acting as light emitter in Octane) for the reflection and shadows, add a subtle rim light (which It's missing in this pic), a fill light, done. And this is how a wine cup could look like (it would never do that extra turn on the border like that). Notice how the tension of the liquid makes it 'ramp up' the wine cup.

Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/