Nodes in the Tabs in the Graph Editor window

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Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
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I have one question concerning the tabs in the Graph Editor window.
When I started my scene I have added all camera nodes inside the preview configuration tab.
I think this is OK but when you want to create multiple render targets and you have to link them with the obj you can't do the linking. Because the obj node is on a different tab (Main Tab). To solve this problem can I:

1. Collabse the Preview Configuration Group so that the content is in the main Graph?
2. or export all linked nodes in the Preview Configuration Tab at once.
3. or link the mesh node into a different hirachy to the render target into the Preview Configuration tab.
4. or copy paste the content of the Preview Config into the main Tab within the .ocs text script.

I hope I have explaned it sufficiantly.



Another simple question: As a licensed customer, why can't I do posts in the "Commercial Support Forums" ?

Thanks
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matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Being able to move nodes in & out of tabs, or copypaste them is something I miss quite often.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
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Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
Contact:

Yes, copy and pasting of multiple connected nodes would be definately an important feature especially when working with tabs.
Seem that I have to export all the 100 cameras one by one manually and import and relink them into the main tab. What a tedious work.

I hope these funktions will be improved and hopefully a undo button in the future ;)
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